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Old Jul 07, 2008, 05:40 PM // 17:40   #101
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I kind of liked it.

I was OK with the assigned presents dropping on the ground too.

I thought the unassigned presents falling in a free for all was crap and led to the person having the fastest computer getting the presents and lag causing some to get nothing. I realize the few who got most of the presents in this first way want it back, but the festivals are about everyone having fun not just a few.

As for the people who were afk getting presents, I'm glad they got them and I was there all the time. Why are you so jealous and greedy that you cannot simply let someone have his presents even if he was gone. Some people have to work and go to school and cannot always be online so why should they not have some of the fun too. Wait it's because you are greedy and want yours and theirs too.

If you are there you can get extra victory tokens by playing in the Celestial Charge game. They could make the reward for this a bit more inviting by giving a victory token, 5g and a lucky point to getting the charge to the NPC.
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Old Jul 07, 2008, 06:11 PM // 18:11   #102
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As for the people who were afk getting presents, I'm glad they got them and I was there all the time. Why are you so jealous and greedy that you cannot simply let someone have his presents even if he was gone. Some people have to work and go to school and cannot always be online so why should they not have some of the fun too. Wait it's because you are greedy and want yours and theirs too.
Riiiiiight. Couldn't be that some of us find it particularly stupid that you get rewarded for NOT doing something. Nope. That couldn't be it at all.

I don't have time to join a group for DoA because I get interrupted by my obligations at home too frequently. Why doesn't ANET reward me for not playing that aspect of the game?

I want rewarded for everything I don't do! Because I deserve it!

Reason #312 why this game has become so crummy. You don't even have to play anymore to get rewards. At least while sins had invincible mode you actually had to sit at the computer pressing the top row of keys on your keyboard...
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Old Jul 07, 2008, 06:16 PM // 18:16   #103
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Originally Posted by Ctb
Reason #312 why this game has become so crummy. You don't even have to play anymore to get rewards. At least while sins had invincible mode you actually had to sit at the computer pressing the top row of keys on your keyboard...
Before this update, my present collecting consisted of alternating between two buttons and clicking on a set point on the monitor. Funny, because I was chiefly rewarded for it. Not much "playing the game" occurred.
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Old Jul 07, 2008, 06:45 PM // 18:45   #104
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Originally Posted by Ctb
Riiiiiight. Couldn't be that some of us find it particularly stupid that you get rewarded for NOT doing something. Nope. That couldn't be it at all.

I don't have time to join a group for DoA because I get interrupted by my obligations at home too frequently. Why doesn't ANET reward me for not playing that aspect of the game?
Ok no presents for standing AFK, but that also means they shouldn't drop on the ground for the vultures to pick up. No presents = no presents at all.

I repeat, other players' presents are not yours to begin with. So either way, the conclusion is the same, no more presents dropping on the ground.

If an afk'er is entitled to get presents or not is another debate and imo it's no debate at all cause Anet gives out presents to whom they want to. The dragon festival is a festivity, you can't compare that to DoA. Presents are gifts, you don't have to work for them.



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Originally Posted by MithranArkanere
What is better? Leeches or vultures?
The rings are designed to allow AFK. Try report a player who's standing on the rings for leeching. The only thing you'll achieve is making a fool out of yourself and maybe give the peeps at Anet a good laugh.

Last edited by Gun Pierson; Jul 08, 2008 at 07:32 AM // 07:32..
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Old Jul 07, 2008, 07:32 PM // 19:32   #105
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Originally Posted by MithranArkanere
What is better? Leeches or vultures?
There's a huge difference between leeches and people who went AFK during the festival. Leeches joing PUGs, AB groups, etc. and do nothing and are a burden on the team they've joined. They penalize their team by their mere presence and are often a cause of the team's failure.

People who went AFK during the festival were not a burden on anyone and did no harm to anyone. There were plenty of active people covering the celestial orb spawn points, usually several people, in fact. Any districts that lost the orb game didn't lose because of the people who were AFK, they lost because of the people who were there getting blown up because they didn't know what to do with the things when they picked them up.
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Old Jul 07, 2008, 07:51 PM // 19:51   #106
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Originally Posted by Yawgmoth

Stealing from other players is fun gameplay and getting 1000-1500 presents is far better than 156 for afking.
corrected it for you.

All unsigned gift drops did was cause problems. The thing is it's people who were doing this is the reason it was changed. So if you want to be made you need to look in the mirror.

And assigned gift drops just slowed the severs down. But then that incident with Gaile Gray that also prompted changes.

QQ more about how you can't steal from other players.
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Old Jul 07, 2008, 08:08 PM // 20:08   #107
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I actually preferred the unassigned drop method, but I understand the issues with it. I always went to the same spot that was surprisingly devoid of players in many zones when it started. I'd pick a zone without anyone there and stand between two close spawn points and usually end up with 25-30 each time. It also made it a bit more fun and worth it to be at each visit. This way we were still there for 40 minutes but only came out of it with around one dozen presents, which were given by just standing there at the end in agony as you waited to go do something else. I skipped the last four visits this year because I didn't think it worth it - sorry. I'd prefer to have the auto-inventory presents as he's talking and also unassigned drops... but, you know, at this stage of the game I can accept it however it is.
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Old Jul 07, 2008, 08:33 PM // 20:33   #108
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Quote:
Originally Posted by Kook~NBK~
There's a huge difference between leeches and people who went AFK during the festival. Leeches joing PUGs, AB groups, etc. and do nothing and are a burden on the team they've joined. They penalize their team by their mere presence and are often a cause of the team's failure.

People who went AFK during the festival were not a burden on anyone and did no harm to anyone. There were plenty of active people covering the celestial orb spawn points, usually several people, in fact. Any districts that lost the orb game didn't lose because of the people who were AFK, they lost because of the people who were there getting blown up because they didn't know what to do with the things when they picked them up.
One thing is standing in the circles, being AFK. Another is getting stuff from the party without being in the party itself.

That's why more gifts should have given the more points where earned over the points won by the Grasping Actors.
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Old Jul 07, 2008, 09:13 PM // 21:13   #109
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I had BitTorrent running, slowing my internet down to the point at which all I could do was stand in the area, such was the lag it generated, so this was a good thing for me - I would otherwise have been unable to obtain any
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Old Jul 07, 2008, 10:20 PM // 22:20   #110
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Before this update, my present collecting consisted of alternating between two buttons and clicking on a set point on the monitor.
And you don't even have to do that anymore, so what's your point?

Besides, at least it provided SOME motivation to participate in the preceding game, knowing that you would be rewarded for doing so. Under this system, everyone just logs in and walks away. Pathetic. After I realized I was basically running around helping the 70 AFKers on rings get something for nothing, I started trying to help the grasps... but they're about as dumb as bricks and that was actually harder.

Quote:
Ok no presents for standing AFK, but that also means they shouldn't drop on the ground for the vultures to pick up.
I shouldn't even respond because not only did you completely ignore a major in-game event last year, you didn't bother to read this thread before you posted, but I'll point it out yet again: why is this a problem when they use the assignment mechanism as they did for the revisit last year? The only people's gifts that get "ninja'd" under that system are are the people AFK'ing.

Quote:
People who went AFK during the festival were not a burden on anyone and did no harm to anyone.
This is true, and it's important to keep perspective of course, but it's just annoying because it's yet another example of hand-outs from ANET to people who don't deserve it.

Yea, lazy bastards on rings getting gifts they don't deserve is a minor thing, but it was preceded by the invincible mode sins had for awhile so people with no business being anywhere near end game content could suddenly solo much of it, and Ursan title farm mode before that, and all the pre-split skill f**kups caused by the poorly executed additions of new classes.

It just pisses some us off not so much because lazy title farmers got free stuff for not even being at their computers, but because it's like a focus for all the other ways this game has gotten screwed up since Factions came out.

Ugh... maybe I just need to quit playing MMOs in general. The whole genre is pathetic anymore. It really pisses me off too, because Guild Wars and Eve Online were really the exceptions to the whole sh*tty scene and now the former has been carebeared to hell and back and the latter is rotted through and through with cheating and company-sanctioned corruption...
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Old Jul 07, 2008, 10:35 PM // 22:35   #111
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Quote:
Originally Posted by Ctb
why is this a problem when they use the assignment mechanism as they did for the revisit last year? The only people's gifts that get "ninja'd" under that system are are the people AFK'ing.
You answered your own question.

They're their gifts, not yours.

With the new system we have no ninja stuff at all. Fair play and that's how it should be, but it's your right to disagree ofcourse.

EDIT: The mini games are there for your entertainment, to make the festival more interesting. It only takes one person with a speed buff to run a celestial to win if everybody else doesn't participate. At wintersday, the comunity splits up even and uneven districts to get the hats, you don't work for them either.

Last edited by Gun Pierson; Jul 07, 2008 at 10:44 PM // 22:44..
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Old Jul 07, 2008, 10:43 PM // 22:43   #112
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Originally Posted by Gun Pierson
They're their gifts, not yours.
In other words, you think people should get something for nothing. So, I'll ask again: where's my DoA endgame content? I never did that section, so I should totally be given the rewards for it.
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Old Jul 07, 2008, 10:59 PM // 22:59   #113
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Originally Posted by Ctb
In other words, you think people should get something for nothing. So, I'll ask again: where's my DoA endgame content? I never did that section, so I should totally be given the rewards for it.
I think Anet designed the rings to allow afk, like I wrote several times in this thread before. They can keep their presents, I don't care. But they make lots of players happy with handing out presents which increases the fun factor, but I understand your fun decreased a bit.

You shouldn't get those presents for nothing either.

Your DoA content is at the end of Nightfall, not on a starter island like Shing Sea Monastery. It is an elite area designed for a part of the playerbase. You get loot (no presents, but loot) by killing the bad guys and completing the area. It's silly to compare that with a festival where everybody can participate.

Anyway, we're turning in cyrcles unless you have an interesting counter argument why Anet should go back to the former and more unfair system.

Last edited by Gun Pierson; Jul 07, 2008 at 11:13 PM // 23:13..
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Old Jul 07, 2008, 11:23 PM // 23:23   #114
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I found the new system much more enjoyable than having to worry about some idiot grabbing a gift at my feet and then laughing about it because I had lag. My guild all went to one district and we had a blast at all the events and even had fun running the charges to the imperial sorcerers. I had to run my friend's account for his mask at least because he was away for his honeymoon and I thought it would be nice for him to have something when he gets back . While he ended up with more gifts I still opened them all his account so he is 10k richer, 50 rice bean cakes, 45 bottles of rice wine and all his tokens went to creme brulee and 1 mask.
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Old Jul 07, 2008, 11:24 PM // 23:24   #115
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They're not anybodies gifts, you have to win them by winning the celestial grab race thing and the AFK'ers didnt do anything to help.

Especially in low populated disctricts where there was about 40 people and only a handfull that werent AFK leaving 3 people to try to win the game so they could get presents. And when we lost it wasnt pretty, the grasps killed everybody including the afk'ers and nobody got anything.
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Old Jul 07, 2008, 11:38 PM // 23:38   #116
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Quote:
Originally Posted by Zehnchu
corrected it for you.

All unsigned gift drops did was cause problems. The thing is it's people who were doing this is the reason it was changed. So if you want to be made you need to look in the mirror.

And assigned gift drops just slowed the severs down. But then that incident with Gaile Gray that also prompted changes.

QQ more about how you can't steal from other players.
Terrible 'correction', missing the whole point.

I laugh hard at the QQ'ing masses who got their presents 'stolen' - if they weren't running where all the grabbers were they would be completely safe and with use of few braincells they would get much more than they got post-nerf. And it was even worse, the QQ'ing majority who got their presents 'stolen' was actually trying to do exactly that - steal from other players but they failed miserably so they went on and QQ'ed about system being unfair.

The best fun part that got killed with nerfage was the actual competiton between the players that wanted to compete, not chasing down or harassing players who were intelligent enough to properely position themselves to avoid

Istead of a terrible nerf they should have done a compromise combined solution - on top of the presents that go straight to inventory there should have been some random free-for-all present droppings, to add a fun element and reward active players more than lame afkers. And the random drops should have been adjusted so they didn't drop based on players' locations so nobody would have the feeling someone's stealing a present that dropped for them.
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Old Jul 07, 2008, 11:46 PM // 23:46   #117
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Quote:
Originally Posted by Ctb
And you don't even have to do that anymore, so what's your point?
I'm saying that before I was doing nothing, and now I'm doing nothing. My point is that there's no difference. I don't deserve more presents than anyone else - nor do I deserve someone else's - just because I bothered to perform three highly inactive functions while GW was minimized and while watching Adult Swim.
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Old Jul 08, 2008, 12:03 AM // 00:03   #118
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Quote:
Originally Posted by MithranArkanere
One thing is standing in the circles, being AFK. Another is getting stuff from the party without being in the party itself.
Either way, being AFK didn't cause anyone to lose out on anything.

Quote:
That's why more gifts should have given the more points where earned over the points won by the Grasping Actors.
If only it could be done this way without the little greedy people getting pissy about spawns! The ONLY encounter I had with an unplesant person during the whole event was one guy who kept telling people to "Get the ____ away from here. This is MY spawn point!" and proceeded to curse out anyone who picked up an orb from "his" spot. The reason he gave for acting like a child? Because he thought he could get more presents by running more orbs!

Unfortunately, giving more presents to those who ran orbs would just cause the vultures to act more like that guy. (shifting vulturism from dropped presents to dropped orbs) IMHO, The fact that the event was enjoyed more than past events by most is largely due to the relative lack of that kind of behavior.
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Old Jul 08, 2008, 12:09 AM // 00:09   #119
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I think it's a good idea to have random drops on top of the ones that go straight to the inventory, but not in the ring areas. So they satisfy another part of the playerbase, the ones who like to compete, but not the vultures. I'm also for an extra bonus for the people who play the mini game. Those two ideas some of you gave here, increase the fun factor without having a negative effect and don't promote vulturism. Unless I'm missing something ofcourse.

Last edited by Gun Pierson; Jul 08, 2008 at 02:19 PM // 14:19..
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Old Jul 08, 2008, 12:14 AM // 00:14   #120
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I'm saying that before I was doing nothing, and now I'm doing nothing. My point is that there's no difference.
No, you weren't "doing nothing". You may not have been "doing much", but you had to participate on at least some level. The new system literally allows you to walk away from the computer for hours and be rewarded for it.

ProgressQuest used to be a riff on RPG conventions. It's sad that ANET apparently took it as a design challenge.
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